GLXCurses.EntryCompletion module¶
-
class
GLXCurses.EntryCompletion.EntryCompletion[source]¶ Bases:
GLXCurses.Object.ObjectEntryCompletion — Completion functionality for
GLXCurses.EntryProperties
-
inline_completion¶ WDetermines whether the common prefix of the possible completions should be inserted automatically in the entry. Note that this requires text-column to be set, even if you are using a custom match function.
Type: bool Flags: Read / Write Default value: False
-
inline_selection¶ Determines whether the possible completions on the popup will appear in the entry as you navigate through them.
Type: bool Flags: Read / Write Default value: False
-
minimum_key_length¶ Minimum length of the search key in order to look up matches.
Type: bool Flags: Read / Write Allowed values: >= 0 Default value: 1
-
model¶ The model to find matches in.
Type: TreeModel Flags: Read / Write
-
popup_completion¶ Determines whether the possible completions should be shown in a popup window.
Type: bool Flags: Read / Write Default value: True
-
popup_single_match¶ Determines whether the completions popup window will shown for a single possible completion. You probably want to set this to False if you are using inline completion.
Type: bool Flags: Read / Write Default value: True
-
text_column¶ The column of the model containing the strings. Note that the strings must be UTF-8.
Type: int Flags: Read / Write Allowed values: >= -1 Default value: -1
-