GLXCurses.EventList module

class GLXCurses.EventList.EventList(buffer=None, debug=None)[source]

Bases: object

debug
buffer

Return the event_buffer list attribute, it lis can be edited or modify as you need

Returns:event buffer
Return type:list()
add(signal, args)[source]

Emit a signal, it consist to add the signal structure inside a global event list

Parameters:
  • signal – a string containing the signal name
  • args – additional parameters arg1, arg2
pop()[source]