GLXCurses.Object module¶
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class
GLXCurses.Object.Object[source]¶ Bases:
glxeveloop.bus.BusDescription: Object is the fundamental type providing the common attributes and methods for all object types in GLXCurses.
The Object class provides methods for object construction and destruction, property access methods, and signal support.
Signals are described in detail here.
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id¶ Return the
idproperty valueReturns: a unique id Return type: str
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children¶
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debug¶
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debug_level¶ Get the debugging information’s level to display on the stdscr.
Range: 0 to 3
Returns: The debug_levelproperty valueReturn type: int
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flags¶ Return the
flagsattribute, it consist to a dictionary it store keys with have special name.Returns: a Dictionary with Galaxie Curses Object Flags format Return type: dict
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default_flags¶
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