GLXCurses.Object module¶
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class
GLXCurses.Object.
Object
[source]¶ Bases:
glxeveloop.bus.Bus
Description: Object is the fundamental type providing the common attributes and methods for all object types in GLXCurses.
The Object class provides methods for object construction and destruction, property access methods, and signal support.
Signals are described in detail here.
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id
¶ Return the
id
property valueReturns: a unique id Return type: str
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children
¶
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debug
¶
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debug_level
¶ Get the debugging information’s level to display on the stdscr.
Range: 0 to 3
Returns: The debug_level
property valueReturn type: int
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flags
¶ Return the
flags
attribute, it consist to a dictionary it store keys with have special name.Returns: a Dictionary with Galaxie Curses Object Flags format Return type: dict
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default_flags
¶
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