Source code for GLXCurses.libs.handlers.application

#!/usr/bin/env python
# -*- coding: utf-8 -*-

# It script it publish under GNU GENERAL PUBLIC LICENSE
# http://www.gnu.org/licenses/gpl-3.0.en.html
# Author: the Galaxie Curses Team, all rights reserved

import logging
import GLXCurses


[docs]class HandlersApplication: debug: bool def _handle_release_default(self, event_signal, event_args=None): if self.debug: logging.debug( "{0}._handle_release_default({1}, {2})".format( self.__class__.__name__, event_signal, event_args ) ) widget = GLXCurses.application.get_widget_by_id(event_args["id"]) if isinstance(widget, GLXCurses.Widget): for child in GLXCurses.Application().active_widgets: if hasattr(child.widget, "has_default"): if child.id == widget.id: child.widget.has_default = False if hasattr(GLXCurses.Application(), "has_default") and GLXCurses.Application().has_default: if GLXCurses.Application().has_default.id == widget.id: GLXCurses.Application().has_default = None def _handle_release_prelight(self, event_signal, event_args=None): if self.debug: logging.debug( "{0}._handle_release_prelight({1}, {2})".format( self.__class__.__name__, event_signal, event_args ) ) widget = GLXCurses.application.get_widget_by_id(event_args["id"]) if isinstance(widget, GLXCurses.Widget): for child in GLXCurses.Application().active_widgets: if hasattr(child.widget, "has_prelight"): if child.id == widget.id: child.widget.has_prelight = False if hasattr(GLXCurses.Application(), "has_prelight") and GLXCurses.Application().has_prelight: if GLXCurses.Application().has_prelight.id == widget.id: GLXCurses.Application().has_prelight = None def _handle_claim_prelight(self, event_signal, event_args=None): if self.debug: logging.debug( "{0}._handle_claim_prelight({1}, {2})".format( self.__class__.__name__, event_signal, event_args ) ) widget_to_set = GLXCurses.Application().get_widget_by_id(event_args["id"]) if isinstance(widget_to_set, GLXCurses.Widget): for child in GLXCurses.Application().active_widgets: if hasattr(child.widget, "has_prelight"): if child.id == widget_to_set.id: child.widget.has_prelight = True GLXCurses.Application().has_prelight = widget_to_set else: child.widget.has_prelight = False def _handle_claim_default(self, event_signal, event_args=None): if self.debug: logging.debug( "{0}._handle_claim_default({1}, {2})".format( self.__class__.__name__, event_signal, event_args ) ) widget = GLXCurses.application.get_widget_by_id(event_args["id"]) if isinstance(widget, GLXCurses.Widget): for child in GLXCurses.Application().active_widgets: if hasattr(child.widget, "has_default"): if child.id == widget.id: child.widget.has_default = True GLXCurses.Application().has_default = widget else: child.widget.has_default = False