GLXCurses.TextView module¶
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class
GLXCurses.TextView.TextView[source]¶ Bases:
GLXCurses.Container.Container-
accept_tab¶ Whether Tab will result in a tab character being entered.
Default value is
True, and be restored whenaccept_tabis set toNoneReturns: If TrueTab key will produce Tab charReturn type: bool
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bottom_margin¶ The bottom margin for text in the text view.
Returns: The bottom margin padding Return type: int
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buffer¶ The buffer which is displayed.
Returns: a buffer Return type: GLXCurses.TextBuffer
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cursor_visible¶ If the insertion cursor is shown.
Default value is
True, and be restored whencursor_visibleis set toNoneReturns: If Truethe cursor will be visibleReturn type: bool
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editable¶ Whether the text can be modified by the user.
Default value is
True, and be restored wheneditableis set toNoneReturns: If Truethe text can be modifiedReturn type: bool
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indent¶ Amount to indent the paragraph, in chars.
Returns: indentation in chars Return type: int
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input_hints¶ Additional hints (beyond “
input_purpose”) that allow input methods to fine-tune their behaviour.Returns: The right margin padding Return type: int
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input_purpose¶ The purpose of this text field.
This property can be used by on-screen keyboards and other input methods to adjust their behaviour.
Returns: The right margin padding Return type: int
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justification¶ Left, right, or center justification.
Returns: str Return type: GLXCurses.GLXC.Justification
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left_margin¶ The left margin for text in the text view.
Returns: The left margin padding Return type: int
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overwrite¶ Whether entered text overwrites existing contents.
Default value is
False, and be restored whenoverwriteis set toNoneReturns: If Truetext overwrites existing contentsReturn type: bool
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populate_all¶
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right_margin¶ The right margin for text in the text view.
Returns: The right margin padding Return type: int
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top_margin¶ The top margin for text in the text view.
Returns: The top margin padding Return type: int
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wrap_mode¶
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